GT-Ride was the first Project I worked on at Artificial Rome as intern. Torsten the senior developer made cool stuff about generative design, tracking smartphone movement and creating 3Dimensional racing tracks that needed a selfmate physic engine.
They developed applications for android, IOs, Facebook and also a stand alone version for the IAA in Frankfurt. My job was to develop a blob tracking in vvvv from scratch for the xbox kinect which was needed for the exhibition. Therefor i also designed a pillar for players and the steering wheel. Beside of my business I made coffee for everybody like a classical intern.