In a one-week intensive course in multimedia design 18 students worked together at a new kind of racing game. Our goal was to combine as many media as possible and thus to create a new user experience. In the programmed space race game, two players can compete against each other. Player one generates a racing track with the X-box-Kinect. Player two has to drive this track in order to catch player one while staying on the generated road at the same time.